Stone Kirby Transformations Easter Eggs
Ever since it's first appearance in Kirby's Adventure, stone has become one of Kirby's most popular and recognizable abilities. One thing that makes this power really special is that in many games Kirby will carve himself into different shapes. Here are all of his amazing transformations from Mario to Meta Knight:
Kirby Super Star
Though stone appeared in several Kirby games before Super Star, this was the first time that Kirby could transform into different objects. There are also a two rare statues Kirby can transform into: a golden statue of Mario making the peace symbol, and a bronze statue of Samus as she appears on the Metroid 2 box art.
Super Smash Bros. Series
The next time Kirby had multiple stone transformation was Super Smash Bros., where stone was his down-special move. One interesting thing to note is that the Thwomp transformation remained largely unchanged until Super Smash Bros. for 3DS and Wii U where the Thwomp was changed from the Super Mario 64 version to the modern Thwomp.
In Kirby 64, the standard stone ability did not cause Kirby to transform into different objects, he instead transformed into a walking statue version of himself. However, when stone is combined with cutter, Kirby will carve himself into one of his 6 animal buddies from Kirby's Dream Land 3.
Kirby Super Star Ultra
The remake of Super Star, Super Star Ultra, featured even more stone transformations than the original. Of particular interest are the Mario-style brick, Mt. Fuji (Nintendo and Hal Labs are Japanese), and Kirby's original 3 animal buddies: Rick, Coo, and Kine. There is also another rare transformation joining the Mario and Samus statues from Super Star: a golden statue of the HAL Labs logo.
Kirby's Return to Dreamland
Kirby's Return to Dreamland featured most of the normal transformations from Super Star Ultra, though Rick Coo and Kine are now a single statue. A major point of interest however is all of the new rare statues Kirby can transform into: the Legendary Dragoon, Mt. Fuji, Marx on his ball, Wham Bam Rock, a golden 8-bit Kirby, a golden statue of the Triple Star, Star Rod, and Power Paintbrush, a golden statue of the HAL Labs logo, and a golden statue of Meta Knight and Galacta Knight (that's a lot of transformations!). A tip if you're trying to get these yourself: the rare transformations are much more likely to appear in extra mode.
Kirby's Dream Collection
Though Kirby's Dream Collection didn't directly feature the stone ability, it did use the the smash ability. The smash ability gives Kirby his Super Smash Bros. moveset, which as formerly mentioned includes stone transformations. Most of the transformations are the same, but the golden statue of the Triple Star, Star Rod, and Power Paintbrush has been removed along with the golden statue of Meta Knight and Galacta Knight. Instead there are two new rare transformations: a golden 8-bit Dedede and a golden statue of Magolor. The golden 8-bit Kirby also now has the word 20th above his head to celebrate his 20th anniversary.
Kirby Triple Deluxe
Triple Deluxe featured mostly the same normal tranformations as Return to Dreamland and Dream Collection, though the round star block and 8-ton weight have been replaced with the Mario brick and Mt. Fuji. Like Return to Dreamland and Dream Collection, Triple Deluxe also featured 8 rare transformations: a statue of Meta Knight, Bandana Waddle Dee, and King Dedede as they appeared in Kirby's Return to Dreamland, a green bronze statue of Kirby using the Ultra Sword super ability, a pearl statue of 4 mini Kirbys from Kirby: Mass Attack, a silver statue of the Lor Starcutter, a golden statue of Marx and Magolor, a golden statue of Drawcia and Dark Nebula, a golden 8-bit Kirby with the Star Rod, and a golden statue of the HAL Labs logo.
There you have it, all of Kirby's unique stone ability transformations (though I expect there will be more soon). What did you think of this kind of trivia page? Did I miss any interesting stone transformations? Let me know in the comments below or Tweet me @Zelda_Rocks.
I'm the guy who programmed this whole website from scratch and I'm responsible for most of the content you see here (including these cool author profiles!). I've been a huge fan of Nintendo since I picked up my first NES controller when I was 3. When I'm not writing articles or filming a new video, I enjoy playing and composing music, reading, math, art, and computer programming.